Portfolio

Portfolio

Built systems, business demos, and signal experiments from the Threshold floor.

Featured Build

VacTrack

Paid build · Field operations

Field-service operations software for crew closeout, job tracking, manager review, and invoice-ready handoff.

Problem: Field work needed cleaner closeout, job tracking, manager review, and invoice-ready handoff.System: Crew closeout, job tracking, review flow, and invoice-ready packets.Why it matters: Threshold can build operational software for real business workflows, not just mood pages.
Business Demos

Voice Step Thru

Demo · AI intake

A live intake prototype that captures service details and turns a call into structured follow-up notes.

Problem: Calls and missed leads disappear into loose notes.System: Voice intake that captures details and creates follow-up structure.Why it matters: Makes the AI use case obvious for service businesses.
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LedgerLens

Demo · Paperwork automation

An AI invoice extraction demo that turns uploaded receipts and invoices into reviewable accounting fields.

Problem: Invoices and receipts turn into manual entry.System: Upload, extraction, reviewable fields, and accounting-ready structure.Why it matters: Shows paper cleanup as a working interface.
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CarSignal

Demo · Living site

A mechanics-focused living site and product surface for turning car issues into a guided triage flow.

Problem: Vehicle issues are hard to explain before the shop sees the car.System: A guided living-site triage surface for mechanic workflows.Why it matters: Connects branded web experience to practical intake.
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LeoLands

Demo · Client portal

A property-manager style demo showing how a client-facing tool can be shaped around a specific operating world.

Problem: Property work needs a clearer client-facing operating surface.System: A portal-style demo shaped around property workflow context.Why it matters: Shows custom business worlds can still stay usable.
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Signal Experiments

Living Signal

Experiment · Living interface

A personal site with mood, motion, and character energy. Proof that custom web can feel authored, not templated.

Problem: Most personal sites feel flat and interchangeable.System: A cinematic living interface with authored motion and tone.Why it matters: Shows the brand can build atmosphere with intent.
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Walter Puppet Lab

Experiment · Character interface

An interactive character experiment exploring puppet-style web presence, performance, and agent personality.

Problem: Character interfaces need presence, not just chat boxes.System: A puppet-style interaction surface for web personality experiments.Why it matters: Points toward living agents and expressive interfaces.
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Alien Pointer

Experiment · Reactive scene

A state-based character scene where the subject reacts to pointer movement, built as a living interface study.

Problem: Interfaces often ignore the person touching them.System: A pointer-reactive scene with character state and response.Why it matters: Shows responsive web can feel alive without becoming cluttered.
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Machine Elves

Experiment · Browser world

A small browser game prototype with pixel-world art direction, dialogue, HUD state, inventory goals, and keyboard controls.

Problem: Some ideas need a world, not a brochure.System: A small sprite-game prototype with controls, state, dialogue, and goals.Why it matters: Shows game-like interaction and interface imagination.
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Walter Arcana

Experiment · Archive piece

A small tarot/lore interface from the character lab: playful, strange, and useful as a taste marker.

Problem: Lore and character systems need tactile presentation.System: A tarot-style archive interface for character worldbuilding.Why it matters: Keeps the strange signal visible without confusing the buyer path.
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